When it comes to consuming stuff, you can’t just use a single bar. Part of the problem is the reliance on the standard “fill the bar” style mechanics. Stuff like, “I finally got some food, but then I starved to death because I fell asleep before I could eat it.” Or “I ate ten grapefruit and then died of thirst because the fruit only fills your food meter, not hydration.” ![]() ![]() Make it too hard, and it dissolves into comical nonsense. Make it too easy, and caring for your needs becomes routine busywork. Several mods have tried, but balancing Hunger / Thirst / Temp / Sleep systems is tricky. I really do think that “Don’t Starve, but in Minecraft” is a good idea. Direct download (MP3) Direct download (ogg Vorbis) Podcast RSS feed.
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